Title

BOXED UP - GAME DESCRIPTION


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You play as an employee of a Postal Service Company where you are working late shifts in isolation, with your only human interaction being your boss on the radio. You start to discover that there is something wrong with the packages comming in, they seem to contain these strange creatures. These monsters are disguising themselves as packages so it is your job to notice the inconsistancies on their packaging to find the monsters and incinerate them. You can play the game on Itch.io here.

How to Play -- Reach your daily task quota whilst not letting any monsters through, let three monsters through and you will be fired! Reach your quota whilst before your timer runs out whilst analyising the boxes for discrepencies, but not for too long you have to reach your quota on time.
Developed from 10th March 2025 - 13th May 2025




TECHNICAL INFORMATION

This game was built in Unreal Engine 5.4. The game was part of a small collabrative team of 26 people with me being one of the 6 programmers. I was a Junior Programmer on this project and it was my first experience with such a large project with so many people working on it. I found the experience working on this project to be a very good learning experience for: my technical knowledge, experience with Unreal Engine, working in a team and working with other disciplines like Designers & Artists.




VIDEO OF THE GAME

Game Trailer
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