Cody Mills

Games Developer



ABOUT ME

My name is Cody Mills and I'm a indie game developer. I have a huge passion for all type media but especially video games. Some of my favourite video games are 'Dark Souls', 'Outer Wilds' & 'LISA'. I love open-source software and customisation with my game engine of personal choice being Godot. I work on a lot of personal projects in my own time but I believe that I also fit well within a collaborative team.

I make game development videos in my free time showcasing personal projects and Game Jams (You can find the channel here). Along with these game development videos I also post weekly progress updates on the 'Weekly Updates' tab of this site.

I have worked with large development teams like Box Bug Studios. For most of my Projects I make games for my own Studio New Groove Studios.

I want to show my game development journey, warts and all, so I have projects that I am not proud of and have even abandoned where I talk about why I abandoned them and where I went wrong and most importantly, what I learnt from the experience to further myself.



SKILLS

My discipline of choice is primarily Programming, mechanics, systems & A.I to be specific, with me having strong knowledge of C++, C#, GDScript (which is an offset of Python), HTML & CSS.
C++ C# GDScript Git HTML CSS

These are the Game Engines I have experience using:
Godot Unreal Engine Unity
Additionally I have fundamentals in some art software as well and I am continuing my practice in my own time to improve at all aspects of game development, programming, art, music, design and marketing. And these are some of the creative software I use:
Asprite Blender Krita VSCode

MAIN DISPLAY


Boxed Up Withing Hour Not* a Political Game Office Overtime